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MISC Starlancer MAX
MISC

MISC Starlancer MAX

Medium Freight · S5

Pilot weapons · 0

No pilot weapon hardpoints on this ship.

Turrets · 2

turret front
S4
DPS
Alpha
RPM
750
Range
turret rear
S4
DPS
Alpha
RPM
750
Range

Missiles · 4 racks

missile rack left
S3
2,900 dmg · 8m blast · 35s
missile rack right
S3
2,900 dmg · 8m blast · 35s
missile rack neck
S3
2,900 dmg · 8m blast · 35s
missile rack nose
S3
2,900 dmg · 8m blast · 35s

Hardpoints · 3D model

Selected hardpoint

turret front
KLWE · Gun · Grade 1
S4
DPS
Alpha
Fire rate
750 rpm
Range
Speed
Lifetime
Pellets
1
Ammo

Decisions

⚖ Compare with stock

Defense · 1 shield

shield generator
S3CIndustrialStronghold72,000 hp · 13,680 regen

Power Plant · 2

power plant left
S2ACompetitionLuxCore20 pwr · EM 8,180 · IR 0
power plant right
S2ACompetitionLuxCore20 pwr · EM 8,180 · IR 0

Quantum Drive

quantum drive
S2CCompetitionSparkFire171.00 Gm/s · spool 6s
quantum drive/hardpoint Jump Drive
S2CCivilianExcelsior— Gm/s · spool —s

Cooling · 2

cooler left
S2BCompetitionAbsoluteZero46 cool · EM 1,230 · IR 7,850
cooler right
S2BCompetitionAbsoluteZero46 cool · EM 1,230 · IR 7,850

Ship details

Combat

Pilot DPS
Turret DPS
Total DPS
Burst (alpha)
Missile damage46,400

Defense

Shields72,000 hp
Armor HP12,100 hp
Armor deflection
physical
315.0
energy
360.0
distortion
0.0
thermal
0.0
biochemical
0.0
stun
0.0
Armor HP12,100

Power & cooling

Power output40
Power draw16
Power free+24
Cooling92

Signatures

EM18,820
IR15,700
Cross section

Flight performance

SCM speed160 m/s
Max speed (boost)990 m/s
Nav speed990 m/s
Main thrust180
Retro thrust130
Maneuvering thrust110
Fuel50
Quantum fuel4

Dimensions & mass

Length90 m
Beam60 m
Height20 m
Mass498,070.5 kg
HP2,500
Size5

Cargo & crew

Cargo96 SCU
Personal inventory
Crew1–1
Crew weapons

Cargo grids

cargogrid left2.5 × 10 × 3.75 m
cargogrid right2.5 × 10 × 3.75 m

Ships you can damage

Missiles are explosive and ignore armor deflection, so every ship is listed. Salvo damage is the raw total if all 16 missiles connect (46,400 dmg). "Missiles to destroy" is how many of your missiles (biggest first) it takes to deplete hull + armor.
Thunderbolt III Missile · S34× 2,900 = 11,600Thunderbolt III Missile · S34× 2,900 = 11,600Thunderbolt III Missile · S34× 2,900 = 11,600Thunderbolt III Missile · S34× 2,900 = 11,600
ShipManufacturerHull + armor HPMissiles to destroySalvo destroys?
Argo ATLSArgo0Yes
Argo ATLS GEOArgo0Yes
Argo ATLS GEO IKTIArgo0Yes
Argo ATLS IKTIArgo0Yes
Argo ATLS IKTI RadArgo0Yes
Aegis Avenger StalkerAegis2,8821Yes
Greycat PTVGreycat2,5001Yes
Kruger P-52 MerlinKruger1,3601Yes
Kruger P-72 ArchimedesKruger1,3601Yes
Kruger P-72 Archimedes EmeraldKruger1,3601Yes
Mirai Fury LXMISC2,0001Yes
Mirai RazorMISC2,1201Yes
Mirai Razor EXMISC2,1201Yes
Mirai Razor LXMISC1,2401Yes
Aegis Avenger TitanAegis4,2902Yes
Aegis Avenger Titan RenegadeAegis4,2902Yes
Aegis Avenger WarlockAegis4,2902Yes
Aegis GladiusAegis5,4342Yes
Aegis Gladius DunlevyAegis5,4342Yes
Aegis Gladius ValiantAegis5,4342Yes
Aegis Sabre PeregrineAegis3,9842Yes
Aegis Sabre RavenAegis5,7182Yes
Anvil ArrowAnvil5,3002Yes
Anvil BallistaAnvil4,6452Yes
Anvil Ballista DunestalkerAnvil4,6452Yes