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RSI Hermes
RSI

RSI Hermes

Medium Freight · S5

Pilot weapons · 2

weapon left
S4
DPS
Alpha
RPM
750
Range
weapon right
S4
DPS
Alpha
RPM
750
Range

Turrets · 1

turret
S4
DPS
Alpha
RPM
750
Range

Missiles · 2 racks

missile left
S2
1,440 dmg · 8m blast · 30s
missile right
S2
1,440 dmg · 8m blast · 30s

Hardpoints · 3D model

Selected hardpoint

weapon left
KLWE · Gun · Grade 1
S4
DPS
Alpha
Fire rate
750 rpm
Range
Speed
Lifetime
Pellets
1
Ammo

Decisions

⚖ Compare with stock

Defense · 4 shields

shield generator 01 hermes
S2CCivilianSTOP7,200 hp · 1,368 regen
shield generator 02 hermes
S2CCivilianSTOP7,200 hp · 1,368 regen
shield generator 03 hermes
S2CCivilianSTOP7,200 hp · 1,368 regen
shield generator 04 hermes
S2CCivilianSTOP7,200 hp · 1,368 regen

Power Plant · 2

power plant 01
S2CCivilianFullForce18 pwr · EM 6,750 · IR 0
power plant 02
S2CCivilianFullForce18 pwr · EM 6,750 · IR 0

Quantum Drive

quantum drive
S2CCivilianOdyssey201.00 Gm/s · spool 6s
quantum drive/hardpoint jump drive
S2CCivilianExcelsior— Gm/s · spool —s

Cooling · 2

cooler 01
S2CCivilianColdSnap34 cool · EM 1,130 · IR 5,500
cooler 02
S2CCivilianColdSnap34 cool · EM 1,130 · IR 5,500

Ship details

Combat

Pilot DPS
Turret DPS
Total DPS
Burst (alpha)
Missile damage23,040

Defense

Shields28,800 hp
Armor HP15,840 hp
Armor deflection
physical
116.0
energy
110.0
distortion
0.0
thermal
0.0
biochemical
0.0
stun
0.0
Armor HP15,840

Power & cooling

Power output36
Power draw24
Power free+12
Cooling68

Signatures

EM15,760
IR11,000
Cross section25,730

Flight performance

SCM speed180 m/s
Max speed (boost)1,200 m/s
Nav speed1,200 m/s
Main thrust
Retro thrust
Maneuvering thrust
Fuel70
Quantum fuel5

Dimensions & mass

Length73 m
Beam58 m
Height14 m
Mass
HP20,000
Size5

Cargo & crew

Cargo288 SCU
Personal inventory
Crew2–2
Crew weapons

Cargo grids

cargo left hermes5 × 22.5 × 2.5 m
cargo right hermes5 × 22.5 × 2.5 m

Ships you can damage

Missiles are explosive and ignore armor deflection, so every ship is listed. Salvo damage is the raw total if all 16 missiles connect (23,040 dmg). "Missiles to destroy" is how many of your missiles (biggest first) it takes to deplete hull + armor.
Ignite II Missile · S28× 1,440 = 11,520Ignite II Missile · S28× 1,440 = 11,520
ShipManufacturerHull + armor HPMissiles to destroySalvo destroys?
Argo ATLSArgo0Yes
Argo ATLS GEOArgo0Yes
Argo ATLS GEO IKTIArgo0Yes
Argo ATLS IKTIArgo0Yes
Argo ATLS IKTI RadArgo0Yes
Kruger P-52 MerlinKruger1,3601Yes
Kruger P-72 ArchimedesKruger1,3601Yes
Kruger P-72 Archimedes EmeraldKruger1,3601Yes
Mirai Razor LXMISC1,2401Yes
Greycat PTVGreycat2,5002Yes
Mirai Fury LXMISC2,0002Yes
Mirai RazorMISC2,1202Yes
Mirai Razor EXMISC2,1202Yes
Aegis Avenger StalkerAegis2,8823Yes
Aegis Avenger TitanAegis4,2903Yes
Aegis Avenger Titan RenegadeAegis4,2903Yes
Aegis Avenger WarlockAegis4,2903Yes
Aegis Sabre PeregrineAegis3,9843Yes
Aopoa NoxXi'an4,0603Yes
Aopoa Nox KueXi'an4,0603Yes
Argo CSV-SM\nArgo3,8003Yes
Argo MPUV CargoArgo3,6003Yes
Argo MPUV PersonnelArgo3,6003Yes
Argo MPUV TractorArgo3,6003Yes
C.O. HoverQuadCO3,8003Yes