ship intelligence
🔍
SubscribeLeave a tip
Anvil Paladin
Anvil

Anvil Paladin

Gunship · S4

Pilot weapons · 0

No pilot weapon hardpoints on this ship.

Turrets · 3

remoteturret middle
DPS
Alpha
RPM
750
Range
remoteturret left
S4
DPS
Alpha
RPM
750
Range
remoteturret right
S4
DPS
Alpha
RPM
750
Range

Missiles · 6 racks

missile rack 1
S3
3,200 dmg · 6m blast · 35s
missile rack 2
S3
3,200 dmg · 6m blast · 35s
missile rack 3
S4
5,750 dmg · 12m blast · 45s
missile rack 4
S3
3,200 dmg · 6m blast · 35s
missile rack 5
S3
3,200 dmg · 6m blast · 35s
missile rack 6
S4
5,750 dmg · 12m blast · 45s

Hardpoints · 3D model

Selected hardpoint

remoteturret middle
KLWE · Gun · Grade 1
S5
DPS
Alpha
Fire rate
750 rpm
Range
Speed
Lifetime
Pellets
1
Ammo

Decisions

⚖ Compare with stock

Defense · 1 shield

shield generator
S3CIndustrialStronghold72,000 hp · 13,680 regen

Power Plant · 3

power plant 1
S2CMilitaryMaelstrom20 pwr · EM 9,900 · IR 0
power plant 2
S2CMilitaryMaelstrom20 pwr · EM 9,900 · IR 0
power plant 3
S2CMilitaryMaelstrom20 pwr · EM 9,900 · IR 0

Quantum Drive

quantum drive
S2CCompetitionSparkFire171.00 Gm/s · spool 6s
quantum drive/hardpoint jump drive
S2CCivilianExcelsior— Gm/s · spool —s

Cooling · 2

cooler 1
S2CMilitaryArctic46 cool · EM 1,980 · IR 9,440
cooler 2
S2CMilitaryArctic46 cool · EM 1,980 · IR 9,440

Ship details

Combat

Pilot DPS
Turret DPS
Total DPS
Burst (alpha)
Missile damage37,100

Defense

Shields72,000 hp
Armor HP18,480 hp
Armor deflection
physical
139.0
energy
88.0
distortion
0.0
thermal
0.0
biochemical
0.0
stun
0.0
Armor HP18,480

Power & cooling

Power output60
Power draw19
Power free+41
Cooling92

Signatures

EM33,660
IR18,880
Cross section26,710

Flight performance

SCM speed175 m/s
Max speed (boost)950 m/s
Nav speed950 m/s
Main thrust150
Retro thrust120
Maneuvering thrust100
Fuel61
Quantum fuel4

Dimensions & mass

Length
Beam
Height
Mass500,000 kg
HP2,500
Size4

Cargo & crew

Cargo4 SCU
Personal inventory
Crew4–4
Crew weapons2

Cargo grids

cargo1.25 × 5 × 1.25 m

Ships you can damage

Missiles are explosive and ignore armor deflection, so every ship is listed. Salvo damage is the raw total if all 10 missiles connect (37,100 dmg). "Missiles to destroy" is how many of your missiles (biggest first) it takes to deplete hull + armor.
Arrester III Missile · S32× 3,200 = 6,400Arrester III Missile · S32× 3,200 = 6,400Raptor IV Missile · S41× 5,750 = 5,750Arrester III Missile · S32× 3,200 = 6,400Arrester III Missile · S32× 3,200 = 6,400Raptor IV Missile · S41× 5,750 = 5,750
ShipManufacturerHull + armor HPMissiles to destroySalvo destroys?
Argo ATLSArgo0Yes
Argo ATLS GEOArgo0Yes
Argo ATLS GEO IKTIArgo0Yes
Argo ATLS IKTIArgo0Yes
Argo ATLS IKTI RadArgo0Yes
Aegis Avenger StalkerAegis2,8821Yes
Aegis Avenger TitanAegis4,2901Yes
Aegis Avenger Titan RenegadeAegis4,2901Yes
Aegis Avenger WarlockAegis4,2901Yes
Aegis GladiusAegis5,4341Yes
Aegis Gladius DunlevyAegis5,4341Yes
Aegis Gladius ValiantAegis5,4341Yes
Aegis Sabre PeregrineAegis3,9841Yes
Aegis Sabre RavenAegis5,7181Yes
Anvil ArrowAnvil5,3001Yes
Anvil BallistaAnvil4,6451Yes
Anvil Ballista DunestalkerAnvil4,6451Yes
Anvil Ballista SnowblindAnvil4,6451Yes
Anvil CenturionAnvil4,6451Yes
Anvil SpartanAnvil4,6451Yes
Aopoa Khartu-alXi'an4,5011Yes
Aopoa NoxXi'an4,0601Yes
Aopoa Nox KueXi'an4,0601Yes
Argo CSV-SM\nArgo3,8001Yes
Argo MPUV CargoArgo3,6001Yes